Final Fantasy 16 was developed by studios that gave us spectacular slashers and RPGs

On June 11th, a major launch event for the upcoming game Final Fantasy 16 was held in Los Angeles, with director Hiroshi Takai and producer Naoki Yoshida in attendance. As it turned out, a large team of people from different studios worked on the game's development.

So, three studios managed to participate in the creation of one of the most ambitious action games. In addition to the creators of the game - Square Enix - and the studio Creative Business Unit III, which has already been reported, the project was also worked on by the studio-veteran of the Japanese industry - PlatinumGames. It is well known to slasher and RPG fans. For example, the company has created such popular games as NieR: Automata, Bayonetta, and Metal Gear Rising: Revengeance.

The novelty's developers wrote in an appeal to gamers that they had never had experience working on such a grandiose project. The opportunity to work on the 16th part turned out to be a great chance that the developers were quick to take advantage of. The game creator's game assures that the content of the novelty is of the highest quality. Gamers are waiting for a fantasy world full of various adventures. It was told by the director of PlatinumGames Atsushi Inaba.

The development team of the fantasy game Kingdom Hearts also took part in the work on this part of the cult franchise. The creators noticed that the idea of combining the efforts of different studios to work on one large-scale project is really impressive. The game was created unconventionally, and players will be delighted. It was announced to fans of the franchise by the director of Kingdom Hearts.

Game producer Naoki Yoshida added that the game's scale is so large that it was decided to expand the team of people who work on the project. As you know, the long-awaited game Final Fantasy 16 will be released on June 22nd, exclusively for PS5.

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