Nintendo's first Metroid Prime remaster wasn't perfect

After years of anticipation, the day before yesterday, February 8th, Nintendo unveiled Metroid Prime Remastered to the gaming community.

One of the former game developers believes that one significant aspect of it did not turn out well. Zoid Kirsch criticized those who worked on creating doors in the game. Kirsch thinks the alpha levels on the door panels are wrong. These shields can be seen on all doors, not only in Metroid Prime but also in the more comprehensive Metroid series.

Kirsch admits that he spent "months" working on the doors, which makes him sad that they don't look right in the remaster. However, despite this, the developer is generally satisfied with the resulting remaster.

We add that the re-release of the popular shooter was released 21 years after the original game's release. It is a truly significant event in the gaming industry. The company announced the video game remaster as part of the Direct presentation.

The developers have demonstrated a spectacular video trailer, where you can get acquainted with the game locations and see incredible battles. The interface and graphics of the game, as well as the control features, meet the requirements for modern innovations in the gaming industry. The developers have worked hard to improve the video game to the maximum. Also, gamers will be pleased with bonus game content such as interesting photos and a gallery of game character models.

The remaster is now available for $40. The physical edition will be on sale a little later - on February 22nd.

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