Dead Space remake will feel like God of War

Players are encouraged to play the entire game in one continuous session so as not to get interrupted.

Dead Space was infamous for its scare tactics, so we expect the remake to be just as frightening.

A blog post by the game's director stated that he aimed to provide a seamless experience with "Uncharted 4: A Thief's End." As he explained, "We intend to offer a seamless experience, from start to finish. It will be a seamless shot."

That's because Kratos and Atreus' adventure from last year also featured 'single-camera cutscenes that transition seamlessly back into the player's perspective after a brief break. While God of War employed the method quite successfully, Campos-Oriola believes Dead Space will effectively apply it.

"In order to add suspense and scares, we will use a series of broken sequences," he wrote. "As a result, game sessions will run uninterrupted throughout the entire game."

Nevertheless, the single-shot approach is more than just a flashy visual effect. "Let me say from the beginning that the whole team's objective was to make people lose all sense of time as they played. We want people to keep playing the game until the very end." said senior producer Phillipe Ducharme.

The team of developers always respects "Dead Space" as it was intended, despite changes being made. Yazijian, the art director for the remake, believes "everything is being done to respect what was before while reintroducing the franchise."

Dead Space's original game will be remade by EA. Despite its differences from its predecessor, we can expect Motive to look back at what's already been accomplished and to reintroduce some old content that wasn't available originally due to technical limitations. There is no official word on when the title will arrive, but reports suggest it will be in 2022.

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