Persona Series Developers Set High Standards for UI Design in Upcoming JRPG

Tokyo, Japan - In the competitive world of JRPGs, Atlus is setting a new standard with its upcoming release, "Metaphor: ReFantazio," not just through its engaging gameplay but also with its visually striking user interface (UI). During a recent showcase announcing the game's release date, Atlus gave fans a glimpse into the beautiful and complex UI of "Metaphor: ReFantazio." The menus are flashy and maintain readability and user-friendliness, showcasing a blend of aesthetic appeal and practical design.

 

Industry Insight and Atlus' UI Design Philosophy

The director behind the game and notable entries in the Persona series emphasized the importance of UI design. He highlighted a significant shift in industry standards, noting that UI design is frequently relegated to new employees in Japan. In contrast, top designers focus on characters and backgrounds. Hashino argues this practice is flawed and proudly notes that Atlus compensates its designers generously, recognizing their critical role in game development.

 

Industry Reactions and Anticipation for Release

This strategy is clearly yielding results, as affirmed by industry experts. Alex Tokmakchiev, a senior UX designer at Hytale, highlighted the direct link between competitive pay for UI designers and exceptional results. Justin Đoàn, a technical experience designer at Respawn Entertainment, further underscored the importance of investing in UI/UX departments, attributing them with elevating the overall gaming experience. As fans eagerly anticipate the release of "Metaphor: ReFantazio" on October 11, the excitement around its UI design highlights a frequently overlooked aspect of game development. Atlus' approach not only amplifies the visual appeal but also establishes a standard for how UI designers are esteemed in the gaming industry.

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